Happy New Year!
Hey guys, 2009 has been turned to space debris leaving 2010
in it’s wake, ready for a fresh start. Feels good eh?
Not a great deal to update you on, but a little news:
RK will be returning to active status with the mod around the first
of February. We’re excited to welcome him back aboard.
He’s already done some work on a new Warhammer model and
will be finishing it up.
We’ll likely be headhunting as well after his return, so if you have
interest in modding, please give us a shout. A staff meeting
will likely be called in February, so if you’d like to drop in to
take a listen, watch the boards for updates around the end of
We’ve secured permission to use some of the base and
structure models from the collection of SolCommand.
He’s got a picture blog here:
We’ll probably be using these structures primarily for
testing (turrets, landings, loadouts, etc) and giving the
alpha testers some more things on their maps.
Saves us some time having them already largely built.
I’m in the last stage of doing a tutorial update to include
debris for the ships we make. Plus I’m doing most of the
editing on the SolCommand models above so we can get
Carl’s doing some touch up on existing fighters and on
the SP Cruiser.
I don’t expect a great deal of news out of us till about
Feb when we start gearing up again. As I’ve said in my
earlier updates, ’08 ~ ’09 was a pretty hard year on the
team for jobs and families. By God’s grace we pulled
through the trials and tribulations, so we’re looking forward
to getting back on track and pushing the alpha out as soon
as we can.
In the meantime, I’d like to mention that a new
Mechwarrior mod has been released, based off the
Crysis engine. Tachyon fiction usually had a close
relationship with the Mechwarrior universe, so you
might check it out. http://www.mechlivinglegends.net
Thanks for stopping in and we’ll have some
more news for you in a bit.