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Completion Status:
Pre-Alpha
Current Version:
0.09e
Version date:
02-13-10
Current tasks:
RK - Ships
Modeling
Carl - Ships
Modeling
JGZ - Model Rigging,
Tutorials
Slap - Weapons &
Ships Tabeling
Nutri - Audio -
Special Effects
Backslash - Features
Coding |
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Want to say hi, or ask a question?
Server:
irc.esper.net
Channel:
#fringespace
Stop on by, will ya?
Web Based Chat!
Once connected, type
/join #fringespace
Voice Server:
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Posted by: JGZinv
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Instruments of Destruction 1 |
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Got a big update in terms of pictures to show off...
Carl's been working on the weapons models and has them finished off.
Now the texturing has begun.
If it seems like these are low poly (less detailed) it's because they
don't have a texture yet (see below). Plus with having lower poly models,
that means you can have many more weapons on screen, more players, more
AI ships, etc... without as much slowdown on your hardware.
In reality, evereything being made is of a higher poly standard than what
was used in Tach. So on with the show and tell...
Click on the images for a larger view.
All the basic weapons except for the plasma and helios rockets.

Sappers.

Plasma rocket.

Helios rocket.

Missiles and torpedoes.

Misc weapons (railgun, chatter cannon, emp projector etc).

Bora lasers.

GS lasers untextured.

GS lasers textured 1.

GS lasers textured 2.

That's all for now folks. Should have some more weapons updates
with the textured versions soonish.
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| on Thursday, April 02, 2009 - 06:09 PM |
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| Instruments of Destruction 1 | Log-in or register a new user account | 1 Comment |
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| Comments are statements made by the person that posted them. They do not necessarily represent the opinions of the site editor. |
Re: Instruments of Destruction 1
(Score: 1)
by (†)Revenant™(†) on Apr 28, 2009 - 01:02 PM (User information | Send a message
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Nice pics! Keep up the good work.
I'm not always around but it's nice to see you guys still sticking
in there.
Maybe you should do a news letter? rss feeds!?
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