[MAIN]
DESC_TYPE = SHIP
OBJECT_NAME = Bora_Leviathan
RACE = INDEPENDENT_MERCENARIES
NAME_ID = LEVIATHAN
GROUP_CLASS_ID = FIGHTER_CLASS
EXTERIOR_PAK = Tank.pak,Bora.pal
INTERIOR_PAK = bl_cpit.pak,bl_cpit.pal
SHADOW_PAK = whshdw.pak,shadow.pal
GLASS_GLARE = NULL,NULL

[SPED]
DEFAULT_COLOR = 8,8,192

[SOUND]
EXTERNAL_SOUND = ENG_NPSHIP02_EXT,ENG_NPSHIP02_ABL
EXTERNAL_VOLUME = 200
INTERNAL_SOUND = ENG_SHIP02_THR,ENG_SHIP02_ABL,ENG_SHIP02_VEL
INTERNAL_VOLUME = 25,100,20
INTERNAL_PITCH = 32768,65536
INTERNAL_BURNER_PITCH = 65536
INTERNAL_VELOCITY_PITCH = 25000,65536
FALLOFF = 7000,250
EXTERNAL_PITCH = 25000,65536
EXTERNAL_BURNER_PITCH = 65536
BURNER_IGNITE = ENG_NPSHIP02_ABON
BURNER_OFF = ENG_NPSHIP02_ABOF

[MISC]
MAX_HOLD_CREDITS = 3000
ENGINE_SMOKE = GREEN

[CONNECT]
LAND_POINT = 3
PICKUP_POINT = 2
ENGINE_POINT = 4
ENGINE_POINT = 5
SPAWN_POINT = 5

[PARTS]
COCKPIT_GLARE = 1

[AI]
OBJECT_CLASS = CLASS_BOMBER
MAIN_TARGET_CLASS = CLASS_CAPSHIP
TARGET_CLASS = CLASS_BOMBER
TARGET_RANGE = 40000
TARGET_360_RANGE = 6500
TARGET_SCAN_ANGLE = 120
SKILL = ACE

[ROTATION]
YAW_ACCEL = 7
MAX_YAW_RATE = 120
YAW_DAMPEN = 0.07
PITCH_ACCEL = 7
MAX_PITCH_RATE = 110
PITCH_DAMPEN = 0.07
ROLL_ACCEL = 7
MAX_ROLL_RATE = 120
ROLL_DAMPEN = 0.07
YAW_ROLL_RATIO = 0.1

[SPEED]
ACCELERATION = 6.5
MAX_SPEED = 500
DRIFT = 0.97

[AFTERBURNER]
SUPPORTED = 1
ACCELERATION = 5
TOP_SPEED_BOOST = 2.5
MAX_ENERGY = 46000
POWER_USE = 65

[SIDE_THRUSTERS]
SUPPORTED = 0
ACCELERATION = 0.1
TOP_SPEED = 10

[SHIELDS]
MAX_ENERGY = 28000
ENERGY_DAMAGE = 0.25
PROJECTILE_DAMAGE = 0.25

[HULL]
DAMAGE = 68500

[ENERGY]
LASER_ENERGY = 45000

[CAMERA]
CAMERA_POINT_SLOT = 0
SWAY_MULT = 0.5

[WEAPONS]
NUM_AI_WEAPONS = 6
TOTAL_MOUNTS = 6

[WEAP_1]
AI_WEAPON = ADVANCED_LASER
NUM_MOUNTS = 2
MOUNT_1_POINT_SLOT = 3
MOUNT_2_POINT_SLOT = 4

[WEAP_2]
AI_WEAPON = SPIRE_ROCKET
NUM_MOUNTS = 2
MOUNT_1_POINT_SLOT = 1
MOUNT_2_POINT_SLOT = 2

[WEAP_3]
AI_WEAPON = PLASMA_ROCKET
NUM_MOUNTS = 2
MOUNT_1_POINT_SLOT = 9
MOUNT_2_POINT_SLOT = 10

[WEAP_4]
AI_WEAPON = HELIOS_ROCKET
NUM_MOUNTS = 2
MOUNT_1_POINT_SLOT = 7
MOUNT_2_POINT_SLOT = 8

[WEAP_5]
AI_WEAPON = POWER_MINE
NUM_MOUNTS = 1
MOUNT_1_POINT_SLOT = 5

[WEAP_6]
AI_WEAPON = INERTIAL_MINE
NUM_MOUNTS = 1
MOUNT_1_POINT_SLOT = 6

[AI_HARDWARE]
CARD = MINE_BURNOFF
CARD = ECM_LAUNCHER
CARD = ADV_RADAR

[HUD]
HUDFILE = Leviat.HUD

[STARBASE]
HALO_PCX = LEVIATHAN_HALO,171,50
BUY = 130000
BUYBACK = 78000
SHIP_YARD_DESC = WARHAMMER_SHIPYARD_DESC
VAR_CHECK = PLAYER_MAIN_VARS,PLAYER_SIDE,BORA
VAR_CHECK = PLAYER_SHIPS,BORA_LEVIATHAN_AVAIL,TRUE
CALLOUT = CALLOUT_RACK_MOUNTS,SHADOW10g,230,180,97,220,120,195,144,220,PaleGreen,0.5,3
CALLOUT = CALLOUT_RACK_MOUNTS,SHADOW10g,230,200,64,170,174,170,-1,-1,PaleGreen,1.5,2
CALLOUT = CALLOUT_HEAVY_MOUNTS,SHADOW10g,230,220,84,281,164,281,-1,-1,PaleGreen,2.5,2
CALLOUT = CALLOUT_HEAVY_MOUNTS,SHADOW10g,230,240,86,306,155,306,-1,-1,PaleGreen,3.5,2
CALLOUT = CALLOUT_CPU_STORES,SHADOW10g,230,260,118,210,-1,-1,-1,-1,PaleGreen,4.5,12
CALLOUT = CALLOUT_SPECIAL_MOUNTS,SHADOW10g,230,280,118,296,-1,-1,-1,-1,PaleGreen,5.5,1

[LOAD_MOUNT_1]
MOUNT_ICON = MOUNT_TORPEDO,358,46
WEAPON_CLASS = WEAPON_CLASS_LASER
WEAPON_CLASS = WEAPON_CLASS_RAIL
SEGMENT_POINT = 190,45,4
SEGMENT_POINT = 310,45,4

[LOAD_MOUNT_2]
MOUNT_ICON = MOUNT_TORPEDO,358,92
WEAPON_CLASS = WEAPON_CLASS_SAPPER
WEAPON_CLASS = WEAPON_CLASS_ROCKET
WEAPON_CLASS = WEAPON_CLASS_RAIL
SEGMENT_POINT = 185,40,4
SEGMENT_POINT = 315,40,4

[LOAD_MOUNT_3]
MOUNT_ICON = MOUNT_TORPEDO,358,138
WEAPON_CLASS = WEAPON_CLASS_ROCKET
WEAPON_CLASS = WEAPON_CLASS_RAIL
SEGMENT_POINT = 198,90,4
SEGMENT_POINT = 305,90,4

[LOAD_MOUNT_4]
MOUNT_ICON = MOUNT_HEAVY,358,184
WEAPON_CLASS = WEAPON_CLASS_ROCKET
WEAPON_CLASS = WEAPON_CLASS_LASER
SEGMENT_POINT = 203,80,4
SEGMENT_POINT = 300,80,4

[LOAD_MOUNT_5]
MOUNT_ICON = MOUNT_SPECIAL,358,230
WEAPON_CLASS = WEAPON_CLASS_SAPPER
WEAPON_CLASS = WEAPON_CLASS_SPECIAL
SEGMENT_POINT = 255,178,4

[CARD_MOUNT_1]
MOUNT_ICON = MOUNT_HARDWARE,410,64
NOMOUNT_ITEM = afterburner
NOMOUNT_ITEM = BURNER_INCREASE

[CARD_MOUNT_2]
MOUNT_ICON = MOUNT_HARDWARE,410,104
NOMOUNT_ITEM = afterburner
NOMOUNT_ITEM = BURNER_INCREASE

[CARD_MOUNT_3]
MOUNT_ICON = MOUNT_HARDWARE,410,144
NOMOUNT_ITEM = afterburner
NOMOUNT_ITEM = BURNER_INCREASE

[CARD_MOUNT_4]
MOUNT_ICON = MOUNT_HARDWARE,410,184
NOMOUNT_ITEM = afterburner
NOMOUNT_ITEM = BURNER_INCREASE

[CARD_MOUNT_5]
MOUNT_ICON = MOUNT_HARDWARE,410,224
NOMOUNT_ITEM = afterburner
NOMOUNT_ITEM = BURNER_INCREASE

[CARD_MOUNT_6]
MOUNT_ICON = MOUNT_HARDWARE,370,64
NOMOUNT_ITEM = afterburner
NOMOUNT_ITEM = BURNER_INCREASE

[CARD_MOUNT_7]
MOUNT_ICON = MOUNT_HARDWARE,370,104
NOMOUNT_ITEM = afterburner
NOMOUNT_ITEM = BURNER_INCREASE

[CARD_MOUNT_8]
MOUNT_ICON = MOUNT_HARDWARE,370,144
NOMOUNT_ITEM = afterburner
NOMOUNT_ITEM = BURNER_INCREASE

[CARD_MOUNT_9]
MOUNT_ICON = MOUNT_HARDWARE,370,184
NOMOUNT_ITEM = afterburner
NOMOUNT_ITEM = BURNER_INCREASE

[CARD_MOUNT_10]
MOUNT_ICON = MOUNT_HARDWARE,370,224
NOMOUNT_ITEM = afterburner
NOMOUNT_ITEM = BURNER_INCREASE

[CARD_MOUNT_11]
MOUNT_ICON = MOUNT_HARDWARE,200,207
NOMOUNT_ITEM = MINE_BURNOFF
NOMOUNT_ITEM = TARGET_SCREEN
NOMOUNT_ITEM = LATERAL_THRUST
NOMOUNT_ITEM = SPEED_BOOSTER
NOMOUNT_ITEM = ADV_RADAR
NOMOUNT_ITEM = FOG_RADAR
NOMOUNT_ITEM = EW_JAMMER
NOMOUNT_ITEM = ALL_BEACONS
NOMOUNT_ITEM = TARGET_LEAD_PIP
NOMOUNT_ITEM = ECM_LAUNCHER
NOMOUNT_ITEM = LOCKON_WARNING
NOMOUNT_ITEM = ANTI_RADIATION
NOMOUNT_ITEM = SHIELD_INCREASE
NOMOUNT_ITEM = SMART_SHIELDS
NOMOUNT_ITEM = TRACKING_ENHANCE
NOMOUNT_ITEM = WEAPONS_INCREASE
NOMOUNT_ITEM = AMMO_HOLD
NOMOUNT_ITEM = BURNER_INCREASE
NOMOUNT_ITEM = WEAPONS_AIMING

[CARD_MOUNT_12]
MOUNT_ICON = MOUNT_HARDWARE,282,207
NOMOUNT_ITEM = MINE_BURNOFF
NOMOUNT_ITEM = TARGET_SCREEN
NOMOUNT_ITEM = LATERAL_THRUST
NOMOUNT_ITEM = SPEED_BOOSTER
NOMOUNT_ITEM = ADV_RADAR
NOMOUNT_ITEM = FOG_RADAR
NOMOUNT_ITEM = EW_JAMMER
NOMOUNT_ITEM = ALL_BEACONS
NOMOUNT_ITEM = TARGET_LEAD_PIP
NOMOUNT_ITEM = ECM_LAUNCHER
NOMOUNT_ITEM = LOCKON_WARNING
NOMOUNT_ITEM = ANTI_RADIATION
NOMOUNT_ITEM = SHIELD_INCREASE
NOMOUNT_ITEM = SMART_SHIELDS
NOMOUNT_ITEM = TRACKING_ENHANCE
NOMOUNT_ITEM = WEAPONS_INCREASE
NOMOUNT_ITEM = AMMO_HOLD
NOMOUNT_ITEM = afterburner
NOMOUNT_ITEM = WEAPONS_AIMING

