[MAIN]
DESC_TYPE = SHIP
OBJECT_NAME = Shuttle_Small
RACE = TOURIST
NAME_ID = Shuttle_Small
GROUP_CLASS_ID = SHUTTLE_CLASS
EXTERIOR_PAK = epod.pak,epod.pal

[SPED]
DEFAULT_COLOR = 8,8,192

[SOUND]
EXTERNAL_SOUND = ENG_SHUTTLE6,ENG_NPSHIP02_ABL
FALLOFF = 15000
EXTERNAL_VOLUME = 50
FALLOFF = 8000,300
EXTERNAL_PITCH = 25000,65536
EXTERNAL_BURNER_PITCH = 65536
BURNER_IGNITE = ENG_NPSHIP02_ABON
BURNER_OFF = ENG_NPSHIP02_ABOF

[MISC]
MAX_HOLD_CREDITS = 800
ENGINE_SMOKE = YELLOW

[CONNECT]
LAND_POINT = 5
PICKUP_POINT = 4
SPAWN_POINT = 4
ENGINE_POINT = 5

[AI]
OBJECT_CLASS = CLASS_FIGHTER
MAIN_TARGET_CLASS = CLASS_FIGHTER
TARGET_CLASS = CLASS_BOMBER+CLASS_CAPSHIP
TARGET_RANGE = 30000
TARGET_360_RANGE = 5500
TARGET_SCAN_ANGLE = 90
SKILL = ROOKIE

[ROTATION]
YAW_ACCEL = 13
MAX_YAW_RATE = 155
YAW_DAMPEN = 0.15
PITCH_ACCEL = 13
MAX_PITCH_RATE = 155
PITCH_DAMPEN = 0.15
ROLL_ACCEL = 13
MAX_ROLL_RATE = 155
ROLL_DAMPEN = 0.15
YAW_ROLL_RATIO = 0.8

[SPEED]
ACCELERATION = 3
MAX_SPEED = 750
DRIFT = 0.98

[AFTERBURNER]
SUPPORTED = 1
ACCELERATION = 10
TOP_SPEED_BOOST = 4
MAX_ENERGY = 26000
POWER_USE = 20

[SIDE_THRUSTERS]
SUPPORTED = 0
ACCELERATION = 0.3
TOP_SPEED = 30

[SHIELDS]
MAX_ENERGY = 5000
ENERGY_DAMAGE = 0.1
PROJECTILE_DAMAGE = 0.1

[HULL]
DAMAGE = 5000
ENERGY_DAMAGE = 0.1
PROJECTILE_DAMAGE = 0.1

[ENERGY]
LASER_ENERGY = 52000

[CAMERA]
CAMERA_POINT_SLOT = 0
SWAY_MULT = 0.75

[WEAPONS]
NUM_AI_WEAPONS = 2
TOTAL_MOUNTS = 2

[WEAP_1]
AI_WEAPON = BORA_MEDIUM_LASER
NUM_MOUNTS = 1
MOUNT_1_POINT_SLOT = 1

[WEAP_2]
AI_WEAPON = BORA_HEAVY_LASER
NUM_MOUNTS = 2
MOUNT_1_POINT_SLOT = 2
MOUNT_2_POINT_SLOT = 3

[AI_HARDWARE]
CARD = ECM_LAUNCHER
CARD = WEAPONS_AIMING

[HUD]
HUDFILE = Epod.HUD

[STARBASE]
HALO_PCX = EPOD_HALO,133,48
BUY = 64000
BUYBACK = 38400
SHIP_YARD_DESC = MACE_SHIPYARD_DESC
VAR_CHECK = PLAYER_MAIN_VARS,PLAYER_SIDE,BORA
VAR_CHECK = PLAYER_SHIPS,INDEPENDENT_MERC_DART_AVAIL,TRUE
CALLOUT = CALLOUT_HEAVY_MOUNTS,SHADOW10g,230,180,63,233,179,233,-1,-1,PaleGreen,0.5,2
CALLOUT = CALLOUT_RACK_MOUNTS,SHADOW10g,230,200,78,224,165,224,-1,-1,PaleGreen,1.5,2
CALLOUT = CALLOUT_RACK_MOUNTS,SHADOW10g,230,220,85,218,157,218,-1,-1,PaleGreen,2.5,2
CALLOUT = CALLOUT_CPU_STORES,SHADOW10g,230,240,122,247,-1,-1,-1,-1,PaleGreen,3.5,6
CALLOUT = CALLOUT_SPECIAL_MOUNTS,SHADOW10g,230,260,122,300,-1,-1,-1,-1,PaleGreen,4.5,1

[LOAD_MOUNT_1]
MOUNT_ICON = MOUNT_HEAVY,358,46
WEAPON_CLASS = WEAPON_CLASS_LASER
WEAPON_CLASS = WEAPON_CLASS_RAIL
WEAPON_CLASS = WEAPON_CLASS_TORPEDO
WEAPON_CLASS = WEAPON_CLASS_ROCKET
WEAPON_CLASS = WEAPON_CLASS_SAPPER
SEGMENT_POINT = 258,140,4

[LOAD_MOUNT_2]
MOUNT_ICON = MOUNT_HEAVY,358,92
WEAPON_CLASS = WEAPON_CLASS_LASER
WEAPON_CLASS = WEAPON_CLASS_RAIL
WEAPON_CLASS = WEAPON_CLASS_TORPEDO
WEAPON_CLASS = WEAPON_CLASS_ROCKET
WEAPON_CLASS = WEAPON_CLASS_SAPPER
SEGMENT_POINT = 222,220,4
SEGMENT_POINT = 295,220,4

[CARD_MOUNT_1]
MOUNT_ICON = MOUNT_HARDWARE,410,64
NOMOUNT_ITEM = afterburner
NOMOUNT_ITEM = BURNER_INCREASE

[CARD_MOUNT_2]
MOUNT_ICON = MOUNT_HARDWARE,410,104
NOMOUNT_ITEM = afterburner
NOMOUNT_ITEM = BURNER_INCREASE

[CARD_MOUNT_3]
MOUNT_ICON = MOUNT_HARDWARE,370,64
NOMOUNT_ITEM = afterburner
NOMOUNT_ITEM = BURNER_INCREASE

[CARD_MOUNT_4]
MOUNT_ICON = MOUNT_HARDWARE,370,104
NOMOUNT_ITEM = afterburner
NOMOUNT_ITEM = BURNER_INCREASE

[CARD_MOUNT_5]
MOUNT_ICON = MOUNT_HARDWARE,199,225
NOMOUNT_ITEM = MINE_BURNOFF
NOMOUNT_ITEM = TARGET_SCREEN
NOMOUNT_ITEM = LATERAL_THRUST
NOMOUNT_ITEM = SPEED_BOOSTER
NOMOUNT_ITEM = ADV_RADAR
NOMOUNT_ITEM = FOG_RADAR
NOMOUNT_ITEM = EW_JAMMER
NOMOUNT_ITEM = ALL_BEACONS
NOMOUNT_ITEM = TARGET_LEAD_PIP
NOMOUNT_ITEM = ECM_LAUNCHER
NOMOUNT_ITEM = LOCKON_WARNING
NOMOUNT_ITEM = ANTI_RADIATION
NOMOUNT_ITEM = SHIELD_INCREASE
NOMOUNT_ITEM = SMART_SHIELDS
NOMOUNT_ITEM = TRACKING_ENHANCE
NOMOUNT_ITEM = WEAPONS_INCREASE
NOMOUNT_ITEM = AMMO_HOLD
NOMOUNT_ITEM = BURNER_INCREASE
NOMOUNT_ITEM = WEAPONS_AIMING

[CARD_MOUNT_6]
MOUNT_ICON = MOUNT_HARDWARE,292,225
NOMOUNT_ITEM = MINE_BURNOFF
NOMOUNT_ITEM = TARGET_SCREEN
NOMOUNT_ITEM = LATERAL_THRUST
NOMOUNT_ITEM = SPEED_BOOSTER
NOMOUNT_ITEM = ADV_RADAR
NOMOUNT_ITEM = FOG_RADAR
NOMOUNT_ITEM = EW_JAMMER
NOMOUNT_ITEM = ALL_BEACONS
NOMOUNT_ITEM = TARGET_LEAD_PIP
NOMOUNT_ITEM = ECM_LAUNCHER
NOMOUNT_ITEM = LOCKON_WARNING
NOMOUNT_ITEM = ANTI_RADIATION
NOMOUNT_ITEM = SHIELD_INCREASE
NOMOUNT_ITEM = SMART_SHIELDS
NOMOUNT_ITEM = TRACKING_ENHANCE
NOMOUNT_ITEM = WEAPONS_INCREASE
NOMOUNT_ITEM = AMMO_HOLD
NOMOUNT_ITEM = afterburner
NOMOUNT_ITEM = WEAPONS_AIMING

